- Graduated with a BFA in Animation from Savannah College of Art and Design in 2011
- Moved to NYC to Intern and Work at Animation Collective in 2012
- Started working at Grey Health Group / Hurd Studios in 2013 creating a variety of animated and live action videos as part of a pharmaceutical ad agency.
- Moved to LA in 2017 to Study at Gnomon
- Worked as a Contract Environment Artist for an undisclosed game cinematic at Brain Zoo in July and August 2019
- Joined Naughty Dog's The Last of Us: Part II team as a Contract Environment Texture Artist in September 2019
-Worked as an Associate Designer at J P Connelly, translating set designs for television production in to 3D with Unreal Engine May - June 2020
- Joined Sony PlayStation’s Visual Arts Services Group in June 2020